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@ -4,6 +4,7 @@ import typing |
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from dataclasses import dataclass, field |
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from dataclasses import dataclass, field |
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import pygame |
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import pygame |
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from button import Button |
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from config import HEIGHT, WIDTH, CHAT_SELECTOR_WIDTH, DARKER_BLUE, CHAT_PREVIEW_HEIGHT, WHITE, font, DARK_BLUE, \ |
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from config import HEIGHT, WIDTH, CHAT_SELECTOR_WIDTH, DARKER_BLUE, CHAT_PREVIEW_HEIGHT, WHITE, font, DARK_BLUE, \ |
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MESSAGE_HEIGHT |
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MESSAGE_HEIGHT |
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import degeon_core as dc |
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import degeon_core as dc |
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@ -26,6 +27,8 @@ class ActiveChat: |
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""" |
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""" |
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chat: dc.Chat |
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chat: dc.Chat |
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input_field: TextField = field(default_factory=lambda: TextField()) |
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input_field: TextField = field(default_factory=lambda: TextField()) |
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send_button: Button = field(default_factory=lambda: Button(height=CHAT_PREVIEW_HEIGHT, width=100, text='Send', |
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top_left=(WIDTH - 112, HEIGHT - 85))) |
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height: int = HEIGHT |
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height: int = HEIGHT |
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width: int = WIDTH - CHAT_SELECTOR_WIDTH - 10 |
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width: int = WIDTH - CHAT_SELECTOR_WIDTH - 10 |
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delta_x: int = CHAT_SELECTOR_WIDTH + 10 |
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delta_x: int = CHAT_SELECTOR_WIDTH + 10 |
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@ -83,6 +86,10 @@ class ActiveChat: |
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# Render message input |
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# Render message input |
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input_field_surface: pygame.Surface = self.input_field.render() |
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input_field_surface: pygame.Surface = self.input_field.render() |
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surface.blit(input_field_surface, (0, self.height - input_field_surface.get_height())) |
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surface.blit(input_field_surface, (0, self.height - input_field_surface.get_height())) |
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# Render sending button |
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sending_button_surface: pygame.Surface = self.send_button.render() |
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surface.blit(sending_button_surface, |
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(self.send_button.top_left[0] - self.delta_x, self.send_button.top_left[1])) |
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return surface |
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return surface |
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def process_event(self, event: pygame.event.Event) -> typing.Optional[str]: |
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def process_event(self, event: pygame.event.Event) -> typing.Optional[str]: |
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@ -92,3 +99,5 @@ class ActiveChat: |
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:return: A message to send if there is one |
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:return: A message to send if there is one |
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""" |
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""" |
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self.input_field.process_event(event) |
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self.input_field.process_event(event) |
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if self.send_button.process_event(event): |
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return self.input_field.collect() |
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